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API > API/Editor > API/Editor/SparseVolumeTexture
| |
|
| Name |
FOpenVDBToSVTConversionResult |
| Type |
struct |
| Header File |
/Engine/Source/Editor/SparseVolumeTexture/Public/SparseVolumeTextureOpenVDBUtility.h |
| Include Path |
#include "SparseVolumeTextureOpenVDBUtility.h" |
Syntax
struct FOpenVDBToSVTConversionResult
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Header |
FSparseVolumeAssetHeader * |
|
SparseVolumeTextureOpenVDBUtility.h |
|
| PageTable |
TArray< uint32 > * |
|
SparseVolumeTextureOpenVDBUtility.h |
|
| PhysicalTileDataA |
TArray< uint8 > * |
|
SparseVolumeTextureOpenVDBUtility.h |
|
| PhysicalTileDataB |
TArray< uint8 > * |
|
SparseVolumeTextureOpenVDBUtility.h |
|