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| Name | SparseVolumeTexture |
| Type | Editor |
| Location | /Engine/Source/Editor/SparseVolumeTexture/ |
| Module Build Rules | SparseVolumeTexture.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FSparseVolumeTextureModule | A sparse volume texture |
| UOpenVDBImportOptionsObject | |
| USparseVolumeTextureFactory | Responsible for creating and importing Sparse Volume Texture objects. |
Structs
| Name | Remarks |
|---|---|
| FOpenVDBGridComponentInfo | |
| FOpenVDBGridInfo | |
| FOpenVDBImportOptions | |
| FOpenVDBPreviewData | |
| FOpenVDBSparseVolumeAttributesDesc | |
| FOpenVDBSparseVolumeComponentMapping | |
| FOpenVDBToSVTConversionResult |
Enums
Public
| Name | Remarks |
|---|---|
| EOpenVDBGridType | |
| ESparseVolumeAttributesFormat |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ConvertOpenVDBToSparseVolumeTexture
(
TArray64< uint8 >& SourceFile, |
SparseVolumeTextureOpenVDBUtility.h | ||
| SparseVolumeTextureOpenVDBUtility.h | |||
bool GetOpenVDBGridInfo
(
TArray64< uint8 >& SourceFile, |
SparseVolumeTextureOpenVDBUtility.h | ||
| SparseVolumeTextureOpenVDBUtility.h | |||
bool IsOpenVDBGridValid
(
const FOpenVDBGridInfo& GridInfo, |
SparseVolumeTextureOpenVDBUtility.h | ||
bool LoadOpenVDBPreviewData
(
const FString& Filename, |
SparseVolumeTextureFactory.h | ||
const TCHAR * OpenVDBGridTypeToString
(
EOpenVDBGridType Type |
SparseVolumeTextureOpenVDBUtility.h |