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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/ISkeletonTreeItem
- ISkeletonTreeItem::GetObject()
- FSkeletonTreeItem::GetObject()
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h |
| Include | #include "ISkeletonTreeItem.h" |
UObject &42; GetObject&40;&41; const
Remarks
Get the object represented by this item, if any