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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/ISkeletonTree
Type | Name | Description | |
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void | SetSelectedBone
(
const FName& InBoneName |
Please call/implement SetSelectedBone with ESelectInfo |
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void | SetSelectedBone
(
const FName& InBoneName, |
Set the selected bone |