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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/ISkeletonEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
USkeleton* InSkeleton, |
Creates a new skeleton tree instance | ISkeletonEditorModule.h | |
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
const TSharedRef< IEditableSkeleton >& InEditableSkeleton, |
Creates a new skeleton tree instance | ISkeletonEditorModule.h |
CreateSkeletonTree(USkeleton *, const FSkeletonTreeArgs &)
Description
Creates a new skeleton tree instance
| Name | CreateSkeletonTree |
| Type | function |
| Header File | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h |
| Include Path | #include "ISkeletonEditorModule.h" |
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
USkeleton * InSkeleton,
const FSkeletonTreeArgs & InSkeletonTreeArgs
)
CreateSkeletonTree(const TSharedRef< IEditableSkeleton > &, const FSkeletonTreeArgs &)
Description
Creates a new skeleton tree instance
| Name | CreateSkeletonTree |
| Type | function |
| Header File | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h |
| Include Path | #include "ISkeletonEditorModule.h" |
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
const TSharedRef< IEditableSkeleton > & InEditableSkeleton,
const FSkeletonTreeArgs & InSkeletonTreeArgs
)