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API > API/Editor > API/Editor/SkeletonEditor
| Name | ISkeletonEditorModule |
| Type | class |
| Header File | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonEditorModule.h |
| Include Path | #include "ISkeletonEditorModule.h" |
Syntax
class ISkeletonEditorModule :
public IModuleInterface,
public IHasMenuExtensibility,
public IHasToolBarExtensibility
Implements Interfaces
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FSkeletonEditorToolbarExtender | TBaseDelegate_TwoParams< TSharedRef< FExtender >, const TSharedRef< FUICommandList >, TSharedRef< ISkeletonEditor > > | Get all toolbar extenders | ISkeletonEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< SWidget > CreateBlendProfilePicker
(
USkeleton* InSkeleton, |
Creates a new blend profile picker instance | ISkeletonEditorModule.h | |
TSharedRef< IEditableSkeleton > CreateEditableSkeleton
(
USkeleton* InSkeleton |
Creates a new editable skeleton instance | ISkeletonEditorModule.h | |
TSharedRef< ISkeletonEditor > CreateSkeletonEditor
(
const EToolkitMode::Type Mode, |
Creates a new skeleton editor instance | ISkeletonEditorModule.h | |
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
USkeleton* InSkeleton, |
Creates a new skeleton tree instance | ISkeletonEditorModule.h | |
TSharedRef< ISkeletonTree > CreateSkeletonTree
(
const TSharedRef< IEditableSkeleton >& InEditableSkeleton, |
Creates a new skeleton tree instance | ISkeletonEditorModule.h | |
TSharedRef< class FWorkflowTabFactory > CreateSkeletonTreeTabFactory
(
const TSharedRef< class FWorkflowCentricApplication >& InHostingApp, |
Creates a new skeleton tree instance & registers a tab factory with the supplied tab factories | ISkeletonEditorModule.h | |
TArray< FSkeletonEditorToolbarExtender > & GetAllSkeletonEditorToolbarExtenders() |
ISkeletonEditorModule.h |