Navigation
API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/IEditableSkeleton
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h |
| Include | #include "IEditableSkeleton.h" |
int32 DeleteSyncMarkers
&40;
const TArray< FName > & ISyncMarkerNames,
bool bDeleteFromAnimations
&41;
Remarks
Delete sync markers from the skeleton cache by name the number of animations modified