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API > API/Editor > API/Editor/SkeletonEditor
Helper for processing tree selections
| Name | FSkeletonTreeSelection |
| Type | class |
| Header File | /Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeSelection.h |
| Include Path | #include "SkeletonTreeSelection.h" |
Syntax
class FSkeletonTreeSelection
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkeletonTreeSelection
(
TArray< TSharedPtr< ISkeletonTreeItem > >& InSelectedItems |
SkeletonTreeSelection.h | ||
FSkeletonTreeSelection
(
const TArrayView< TSharedPtr< ISkeletonTreeItem > >& InSelectedItems |
SkeletonTreeSelection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SelectedItems | TArrayView< TSharedPtr< ISkeletonTreeItem > > | Flat array of selected items | SkeletonTreeSelection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TSharedPtr< ItemType > > GetSelectedItems() |
SkeletonTreeSelection.h | ||
TArray< TSharedPtr< ISkeletonTreeItem > > GetSelectedItemsByTypeId
(
const FName& InTypeId |
SkeletonTreeSelection.h | ||
TArray< TSharedPtr< ISkeletonTreeItem > > GetSelectedItemsOfTypes() |
SkeletonTreeSelection.h | ||
TSharedPtr< ISkeletonTreeItem > GetSingleSelectedItem() |
SkeletonTreeSelection.h | ||
bool HasSelectedOfType() |
SkeletonTreeSelection.h | ||
bool HasSelectedOfTypes() |
SkeletonTreeSelection.h | ||
bool IsMultipleItemsSelected() |
SkeletonTreeSelection.h | ||
bool IsSingleItemSelected() |
SkeletonTreeSelection.h | ||
bool IsSingleOfTypeSelected() |
SkeletonTreeSelection.h | ||
bool IsSingleOfTypesSelected() |
SkeletonTreeSelection.h |