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API > API/Editor > API/Editor/SkeletonEditor > API/Editor/SkeletonEditor/FSkeletonTreeBuilderOutput > API/Editor/SkeletonEditor/FSkeletonTreeBuilderOutput/Add
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h |
| Include | #include "ISkeletonTreeBuilder.h" |
| Source | /Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp |
void Add
&40;
const TSharedPtr< class ISkeletonTreeItem > & InItem,
const FName & InParentName,
TArrayView< const FName > InParentTypes,
bool bAddToHead
&41;
Remarks
Add an item to the output
Parameters
| Name | Description |
|---|---|
| InItem | The item to add |
| InParentName | The name of the item's parent |
| InParentTypes | The types of items to search. If this is empty all items will be searched. |
| bAddToHead | Whether to add the item to the start or end of the parent's children array |