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API > API/Editor > API/Editor/SequencerCore
| Name | FKeyBatchParameters |
| Type | struct |
| Header File | /Engine/Source/Editor/SequencerCore/Public/MVVM/Views/KeyRenderer.h |
| Include Path | #include "MVVM/Views/KeyRenderer.h" |
Syntax
struct FKeyBatchParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FKeyBatchParameters
(
const FTimeToPixel& InTimeToPixel |
MVVM/Views/KeyRenderer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCollapseChildren | uint8 | Whether to collapse all children of the model into this key renderer as well, drawing all nested keys as groups within this renderer | MVVM/Views/KeyRenderer.h | |
| bShowCurve | uint8 | Whether to show a curve underneath the keys | MVVM/Views/KeyRenderer.h | |
| bShowKeyBars | uint8 | Whether to show key bars connecting each key | MVVM/Views/KeyRenderer.h | |
| CacheState | EViewDependentCacheFlags | Cache state that defines whether and how we need to update any cached view (in)dependent data | MVVM/Views/KeyRenderer.h | |
| ClientInterface | IKeyRendererInterface * | Interface ptr for defining selection states for keys. Can be null if selection is not supported. | MVVM/Views/KeyRenderer.h | |
| KeySizePx | FVector2D | Screen-space size of keys in px | MVVM/Views/KeyRenderer.h | |
| TimeToPixel | FTimeToPixel | Time to pixel convertor | MVVM/Views/KeyRenderer.h | |
| ValidPlayRangeMax | FFrameNumber | MVVM/Views/KeyRenderer.h | ||
| ValidPlayRangeMin | FFrameNumber | Valid range for keys - keys outside this range are drawn de-saturated | MVVM/Views/KeyRenderer.h | |
| VisibleRange | TRange< FFrameTime > | Visible range to clip rendering to | MVVM/Views/KeyRenderer.h |