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Unreal Engine C++ API Reference > Editor > Sequencer > ISequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencer.h |
Include | #include "ISequencer.h" |
void ObjectImplicitlyRemoved
(
UObject * InObject
) const
Remarks
Specify that an object was implicitly removed. We will notify the track editors that it was @InObject Object that was removed that was part of a track/binding but not the real binding