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API > API/Editor > API/Editor/Sequencer
| Name | FSequencerChangeBindingInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path | #include "SequencerUtilities.h" |
Syntax
USTRUCT ()
struct FSequencerChangeBindingInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequencerUtilities.h | |||
FSequencerChangeBindingInfo
(
FGuid InBindingID, |
SequencerUtilities.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingID | FGuid | SequencerUtilities.h | ||
| BindingIndex | int32 | SequencerUtilities.h |