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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerChangeBindingInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SequencerUtilities.h |
|
|
|
SequencerUtilities.h |
|
FSequencerChangeBindingInfo()
| |
|
| Name |
FSequencerChangeBindingInfo |
| Type |
function |
| Header File |
/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path |
#include "SequencerUtilities.h" |
FSequencerChangeBindingInfo()
FSequencerChangeBindingInfo(FGuid, int32)
| |
|
| Name |
FSequencerChangeBindingInfo |
| Type |
function |
| Header File |
/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path |
#include "SequencerUtilities.h" |
FSequencerChangeBindingInfo
(
FGuid InBindingID,
int32 InBindingIndex
)