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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerChangeBindingInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SequencerUtilities.h | |||
FSequencerChangeBindingInfo
(
FGuid InBindingID, |
SequencerUtilities.h |
FSequencerChangeBindingInfo()
| Name | FSequencerChangeBindingInfo |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path | #include "SequencerUtilities.h" |
FSequencerChangeBindingInfo()
FSequencerChangeBindingInfo(FGuid, int32)
| Name | FSequencerChangeBindingInfo |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h |
| Include Path | #include "SequencerUtilities.h" |
FSequencerChangeBindingInfo
(
FGuid InBindingID,
int32 InBindingIndex
)