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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FObjectBindingModel
| Name | FPropertyMenuData |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/ViewModels/ObjectBindingModel.h |
| Include Path | #include "MVVM/ViewModels/ObjectBindingModel.h" |
Syntax
struct FPropertyMenuData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MenuName | FString | MVVM/ViewModels/ObjectBindingModel.h | ||
| PropertyPath | FPropertyPath | MVVM/ViewModels/ObjectBindingModel.h |