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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h |
Include | #include "ISequencerChannelInterface.h" |
Syntax
struct FExtendKeyMenuParams
Remarks
Utility struct representing a number of selected keys on a single channel
Variables
Type | Name | Description | |
---|---|---|---|
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FMovieSceneChannelHandle | Channel | The channel on which the keys reside |
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TArray< FKeyHandle > | Handles | An array of key handles to operante on |
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TWeakObjectPtr< UMovieSceneSection > | Section | The section on which the channel resides |