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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FAcquiredResources
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default construction | AcquiredResources.h | ||
FAcquiredResources
(
const FAcquiredResources& |
Copy construction is disabled | AcquiredResources.h | |
| Move construction/assignment implies a transfer of ownership of the acquired resources | AcquiredResources.h |
FAcquiredResources()
Description
Default construction
| Name | FAcquiredResources |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h |
| Include Path | #include "AcquiredResources.h" |
FAcquiredResources()
FAcquiredResources(const FAcquiredResources &)
Description
Copy construction is disabled
| Name | FAcquiredResources |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h |
| Include Path | #include "AcquiredResources.h" |
FAcquiredResources
(
const FAcquiredResources &
)
FAcquiredResources(FAcquiredResources &&)
Description
Move construction/assignment implies a transfer of ownership of the acquired resources
| Name | FAcquiredResources |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h |
| Include Path | #include "AcquiredResources.h" |
FAcquiredResources
(
FAcquiredResources &&
)