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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FAcquiredResources
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Release () |
Release all acquired resources in reverse order | AcquiredResources.h | |
| Release the resource(s) that correspond to the specified identifier | AcquiredResources.h |
Release()
Description
Release all acquired resources in reverse order
| Name | Release |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h |
| Include Path | #include "AcquiredResources.h" |
void Release()
Release(FName)
Description
Release the resource(s) that correspond to the specified identifier
| Name | Release |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h |
| Include Path | #include "AcquiredResources.h" |
void Release
(
FName InIdentifier
)
Parameters
| Name | Remarks |
|---|---|
| InIdentifier | The identifier of the resource(s) to release |