Navigation
API > API/Editor > API/Editor/SequenceRecorder
| Name | FTimecodeBoneMethod |
| Type | struct |
| Header File | /Engine/Source/Editor/SequenceRecorder/Public/AnimationRecorder.h |
| Include Path | #include "AnimationRecorder.h" |
Syntax
USTRUCT (BlueprintType )
struct FTimecodeBoneMethod
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTimecodeBoneMethod() |
Default constructor, initializing with default values | AnimationRecorder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneMode | ETimecodeBoneMode | The timecode bone mode | AnimationRecorder.h |
|
| BoneName | FName | Name of the bone to assign timecode values to | AnimationRecorder.h |
|