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API > API/Editor > API/Editor/SequenceRecorder > API/Editor/SequenceRecorder/FAnimationRecorder
| Name | FRecordedAnimNotify |
| Type | struct |
| Header File | /Engine/Source/Editor/SequenceRecorder/Public/AnimationRecorder.h |
| Include Path | #include "AnimationRecorder.h" |
Syntax
struct FRecordedAnimNotify
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRecordedAnimNotify
(
const FAnimNotifyEvent& InNewNotifyEvent, |
AnimationRecorder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimNotifyEndTime | float | AnimationRecorder.h | ||
| AnimNotifyStartTime | float | The time in the recorded animation at which the recorded notify started and ended | AnimationRecorder.h | |
| bWasActive | bool | Whether this notify was active this frame | AnimationRecorder.h | |
| NewNotifyEvent | FAnimNotifyEvent | Notify which will be added to this sequence | AnimationRecorder.h | |
| OriginalNotifyEvent | const FAnimNotifyEvent * | Notify which was called on the sequence being recorded | AnimationRecorder.h |