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API > API/Editor > API/Editor/SceneOutliner
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/SceneOutlinerPublicTypes.h |
| Include | #include "SceneOutlinerPublicTypes.h" |
Syntax
struct FSceneOutlinerVisibilityCache
Remarks
A struct which gets, and caches the visibility of a tree item
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< const ISceneOutlinerTreeItem *, bool > | VisibilityInfo | Map of tree item to visibility |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetVisibility
(
const ISceneOutlinerTreeItem& Item |
||
| bool | RecurseChildren
(
const ISceneOutlinerTreeItem& Item |
Get an item's visibility based on its children |