Navigation
API > API/Editor > API/Editor/SceneOutliner
Inheritance Hierarchy
- TSharedFromThis
- ISceneOutlinerTreeItem
- FFolderTreeItem
- FActorFolderTreeItem
- FObjectMixerEditorListRowFolder
References
| Module | SceneOutliner |
| Header | /Engine/Source/Editor/SceneOutliner/Public/ActorFolderTreeItem.h |
| Include | #include "ActorFolderTreeItem.h" |
Syntax
struct FActorFolderTreeItem : public FFolderTreeItem
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< UWorld > | World | The world which this folder belongs to |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FActorFolderTreeItem
(
const FFolder& InFolder, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| const UActorFolder * |
Overridden from FFolderTreeItem
| Type | Name | Description | |
|---|---|---|---|
| void | Delete this folder, children will be reparented to provided new parent path | ||
| FFolder | GetFolder () |
||
| void | Begin FFolderTreeItem Implementation | ||
| void |
Overridden from ISceneOutlinerTreeItem
| Type | Name | Description | |
|---|---|---|---|
| bool | CanInteract () |
Check whether it should be possible to interact with this tree item | |
| TSharedRef< SWidget > | GenerateLabelWidget
(
ISceneOutliner& Outliner, |
Generate the label widget for this item | |
| bool | IsValid () |
Begin ISceneOutlinerTreeItem Implementation | |
| void | Called when this item is expanded or collapsed | ||
| bool | Returns true if this item should show pinned state | ||
| bool | Returns true if this item should show its visibility state |
Constants
| Name | Description |
|---|---|
| Type | Static type identifier for this tree item class |