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API > API/Editor > API/Editor/SceneOutliner > API/Editor/SceneOutliner/FActorDescTreeItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorDescTreeItem
(
const FWorldPartitionActorDescInstance* InActorDescInstance |
Construct this item from an actor desc instance | ActorDescTreeItem.h | |
FActorDescTreeItem
(
const FGuid& InActorGuid, |
Construct this item from an actor desc | ActorDescTreeItem.h | |
FActorDescTreeItem
(
const FGuid& InActorGuid, |
ActorDescTreeItem.h |
FActorDescTreeItem(const FWorldPartitionActorDescInstance *)
Description
Construct this item from an actor desc instance
| Name | FActorDescTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorDescTreeItem.h |
| Include Path | #include "ActorDescTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorDescTreeItem.cpp |
FActorDescTreeItem
(
const FWorldPartitionActorDescInstance * InActorDescInstance
)
FActorDescTreeItem(const FGuid &, UActorDescContainerInstance *)
Description
Construct this item from an actor desc
| Name | FActorDescTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorDescTreeItem.h |
| Include Path | #include "ActorDescTreeItem.h" |
| Source | /Engine/Source/Editor/SceneOutliner/Private/ActorDescTreeItem.cpp |
FActorDescTreeItem
(
const FGuid & InActorGuid,
UActorDescContainerInstance * InContainerInstance
)
FActorDescTreeItem(const FGuid &, class UActorDescContainer *)
| Name | FActorDescTreeItem |
| Type | function |
| Header File | /Engine/Source/Editor/SceneOutliner/Public/ActorDescTreeItem.h |
| Include Path | #include "ActorDescTreeItem.h" |
FActorDescTreeItem
(
const FGuid & InActorGuid,
class UActorDescContainer * InContainer
)