Navigation
API > API/Editor > API/Editor/RewindDebuggerInterface > API/Editor/RewindDebuggerInterface/IRewindDebugger
References
| Module | RewindDebuggerInterface |
| Header | /Engine/Source/Editor/RewindDebuggerInterface/Public/IRewindDebugger.h |
| Include | #include "IRewindDebugger.h" |
bool GetTargetActorPosition
&40;
FVector & OutPosition
&41; const
Remarks
Get posiotion of the selected target actor (returns true if position is valid)