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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/IDetailRootObjectCustomization
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldDisplayHeader
(
const FDetailsObjectSet& InRootObjectSet |
Whether or not the object should have a header displayed or just show the children directly | IDetailRootObjectCustomization.h | |
virtual bool ShouldDisplayHeader
(
const UObject* InRootObject |
IDetailRootObjectCustomization.h |
ShouldDisplayHeader(const FDetailsObjectSet &)
Description
Whether or not the object should have a header displayed or just show the children directly
| Name | ShouldDisplayHeader |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h |
| Include Path | #include "IDetailRootObjectCustomization.h" |
virtual bool ShouldDisplayHeader
(
const FDetailsObjectSet & InRootObjectSet
) const
true if the this customization should be displayed or false to just show the children directly
ShouldDisplayHeader(const UObject *)
| Name | ShouldDisplayHeader |
| Type | function |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h |
| Include Path | #include "IDetailRootObjectCustomization.h" |
virtual bool ShouldDisplayHeader
(
const UObject * InRootObject
) const