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Defines a set of objects and a common base class between them for a root object customization
| Name | FDetailsObjectSet |
| Type | struct |
| Header File | /Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h |
| Include Path | #include "IDetailRootObjectCustomization.h" |
Syntax
struct FDetailsObjectSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CommonBaseClass | const UClass * | The most common base class between all root objects | IDetailRootObjectCustomization.h | |
| RootObjects | TArray< const UObject * > | List of objects that represent the root in the details panel | IDetailRootObjectCustomization.h |