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API > API/Editor > API/Editor/PropertyEditor > API/Editor/PropertyEditor/FPropertySection
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
PropertyEditorModule.h |
|
|
|
PropertyEditorModule.h |
|
FPropertySection(const FPropertySection &)
| |
|
| Name |
FPropertySection |
| Type |
function |
| Header File |
/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h |
| Include Path |
#include "PropertyEditorModule.h" |
FPropertySection
(
const FPropertySection &
)
FPropertySection(FName, FText, const int32)
| |
|
| Name |
FPropertySection |
| Type |
function |
| Header File |
/Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h |
| Include Path |
#include "PropertyEditorModule.h" |
FPropertySection
(
FName InName,
FText InDisplayName,
const int32 InOrder
)
Parameters
| Name |
Remarks |
| InName |
The internal name of this section. |
| InDisplayName |
The localizable display name to show to the user. |
| InOrder |
The order in which this section should be displayed. Lower values are displayed first. |