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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double& Result, |
Helper to extract the component from the FVector functions | BlendSpaceAnalysis.h | |
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double& Result, |
Helper to extract the component from the FVector functions | BlendSpaceAnalysis.h | |
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float& Result, |
Helper to extract the component from the FVector functions as a float (pass through to double version) | BlendSpaceAnalysis.h | |
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float& Result, |
Helper to extract the component from the FVector functions as a float (pass through to double version) | BlendSpaceAnalysis.h | |
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double& Result, |
Helper to extract the component from the FVector functions | BlendSpaceAnalysis.h | |
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float& Result, |
Helper to extract the component from the FVector functions as a float (pass through to double version) | BlendSpaceAnalysis.h |
BlendSpaceAnalysis::CalculateComponentSampleValue(double &, const FunctionType &, const UBlendSpace &, const ULinearAnalysisProperties *, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const ULinearAnalysisProperties * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}
BlendSpaceAnalysis::CalculateComponentSampleValue(double &, const FunctionType &, const UBlendSpace &, const UEulerAnalysisProperties *, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const UEulerAnalysisProperties * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}
BlendSpaceAnalysis::CalculateComponentSampleValue(float &, const FunctionType &, const UBlendSpace &, const ULinearAnalysisProperties *, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions as a float (pass through to double version)
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const ULinearAnalysisProperties * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}
BlendSpaceAnalysis::CalculateComponentSampleValue(float &, const FunctionType &, const UBlendSpace &, const UEulerAnalysisProperties *, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions as a float (pass through to double version)
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const UEulerAnalysisProperties * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}
BlendSpaceAnalysis::CalculateComponentSampleValue(double &, const FunctionType &, const UBlendSpace &, const T *, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType, typename T>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
double & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const T * AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}
BlendSpaceAnalysis::CalculateComponentSampleValue(float &, const FunctionType &, const UBlendSpace &, const T, const UAnimSequence &, const float)
Description
Helper to extract the component from the FVector functions as a float (pass through to double version)
| Name | BlendSpaceAnalysis::CalculateComponentSampleValue |
| Type | function |
| Header File | /Engine/Source/Editor/Persona/Public/BlendSpaceAnalysis.h |
| Include Path | #include "BlendSpaceAnalysis.h" |
namespace BlendSpaceAnalysis
{
template<typename FunctionType, typename T>
static bool BlendSpaceAnalysis::CalculateComponentSampleValue
(
float & Result,
const FunctionType & Fn,
const UBlendSpace & BlendSpace,
const T AnalysisProperties,
const UAnimSequence & Animation,
const float RateScale
)
}