 |
bool |
bConvertSceneUnit |
Convert the scene from FBX unit to UE unit(centimeter) |
 |
bool |
bForceFrontXAxis |
Whether to force the front axis to be align with X instead of -Y. |
 |
bool |
bImportOntoSelectedControls |
Whether or not import onto selected controls or all controls |
 |
bool |
bInsertAnimation |
Whether or not we insert or replace, by default we insert |
 |
bool |
bSpecifyTimeRange |
Whether to import over specific Time Range |
 |
bool |
bStripNamespace |
Strip namespaces from FBX node names |
 |
TArray< FControlToTransformMappings > |
ControlChannelMappings |
Mappings for how Control Rig Control Attributes Map to the incoming Transforms |
 |
FFrameNumber |
EndTimeRange |
End Time Range To Import |
 |
TArray< FControlFindReplaceString > |
FindAndReplaceStrings |
Strings To Find in the Import and Replace With |
 |
FFrameNumber |
ImportedEndTime |
Imported File |
 |
FString |
ImportedFileName |
Imported File Name |
 |
FString |
ImportedFrameRate |
Incoming File Frame Rate |
 |
TArray< FString > |
ImportedNodeNames |
List Of Imported Names in FBX File |
 |
FFrameNumber |
ImportedStartTime |
Imported File Duration in Seconds |
 |
float |
ImportUniformScale |
Import Uniform Scale |
 |
FFrameNumber |
StartTimeRange |
Start Time Range To Import |
 |
FFrameNumber |
TimeToInsertOrReplaceAnimation |
Time that we insert or replace the imported animation |