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If this implementation changes need to change the specializations below.
| Name | TAddKeyImpl |
| Type | struct |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h |
| Include Path | #include "KeyframeTrackEditor.h" |
Syntax
template<typename ChannelType, typename ValueType>
struct TAddKeyImpl : public IImpl
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAddKeyImpl
(
int32 InChannelIndex, |
KeyframeTrackEditor.h |
Struct Specializations
| Name | Remarks |
|---|---|
| TAddKeyImpl< FMovieSceneBoolChannel, bool > | Bool specialization |
| TAddKeyImpl< FMovieSceneDoubleChannel, double > | Specializations for channels that SUPPORT Blending. |
| TAddKeyImpl< FMovieSceneFloatChannel, float > | |
| TAddKeyImpl< FMovieSceneIntegerChannel, int32 > |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAddKey | bool | KeyframeTrackEditor.h | ||
| ChannelIndex | int32 | KeyframeTrackEditor.h | ||
| ValueToSet | ValueType | KeyframeTrackEditor.h |
Functions
Public
Overridden from IImpl
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Apply
(
UMovieSceneSection* Section, |
Returns whether a key was created | KeyframeTrackEditor.h | |
virtual void ApplyDefault
(
UMovieSceneSection* Section, |
KeyframeTrackEditor.h | ||
virtual bool ModifyByCurrentAndWeight
(
FMovieSceneChannelProxy& Proxy, |
KeyframeTrackEditor.h |