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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/MovieSceneToolHelpers
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ExportFBX
(
UWorld* World, |
Export FBX | MovieSceneToolHelpers.h | |
static bool ExportFBX
(
UWorld* World, |
MovieSceneToolHelpers.h |
ExportFBX(UWorld , const FAnimExportSequenceParameters &, const TArray< FGuid > &, const TArray< UMovieSceneTrack > &, INodeNameAdapter &, FMovieSceneSequenceIDRef &, const FString &)
Description
Export FBX
| Name | ExportFBX |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
| Include Path | #include "MovieSceneToolHelpers.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp |
static bool ExportFBX
(
UWorld * World,
const FAnimExportSequenceParameters & AnimExportSequenceParameters,
const TArray < FGuid > & Bindings,
const TArray < UMovieSceneTrack * > & Tracks,
INodeNameAdapter & NodeNameAdapter,
FMovieSceneSequenceIDRef & Template,
const FString & InFBXFileName
)
Whether the export was successful
Parameters
| Name | Remarks |
|---|---|
| World | The world to export from |
| AnimExportSequenceParameters | The sequence parameters used for evaluation |
| Bindings | The sequencer binding map |
| Tracks | The tracks to export |
| NodeNameAdaptor | Adaptor to look up actor names. |
| Template | Movie scene sequence id. |
| InFBXFileName | the fbx file name. |
ExportFBX(UWorld , UMovieScene , IMovieScenePlayer , const TArray< FGuid > &, const TArray< UMovieSceneTrack > &, INodeNameAdapter &, FMovieSceneSequenceIDRef &, const FString &, FMovieSceneSequenceTransform &)
| Name | ExportFBX |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
| Include Path | #include "MovieSceneToolHelpers.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp |
static bool ExportFBX
(
UWorld * World,
UMovieScene * MovieScene,
IMovieScenePlayer * Player,
const TArray < FGuid > & Bindings,
const TArray < UMovieSceneTrack * > & Tracks,
INodeNameAdapter & NodeNameAdapter,
FMovieSceneSequenceIDRef & Template,
const FString & InFBXFileName,
FMovieSceneSequenceTransform & RootToLocalTransform
)