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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneByteChannel* Channel, |
Channels/BuiltInChannelEditors.h | ||
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneTimeWarpChannel* Channel, |
Channels/BuiltInChannelEditors.h | ||
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneTextChannel* Channel, |
Channels/BuiltInChannelEditors.h | ||
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneObjectPathChannel* Channel, |
Channels/BuiltInChannelEditors.h |
InstanceGeneratedStruct(FMovieSceneByteChannel , FSequencerKeyStructGenerator )
| Name | InstanceGeneratedStruct |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/BuiltInChannelEditors.h |
| Include Path | #include "Channels/BuiltInChannelEditors.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp |
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneByteChannel * Channel,
FSequencerKeyStructGenerator * Generator
)
InstanceGeneratedStruct(FMovieSceneTimeWarpChannel , FSequencerKeyStructGenerator )
| Name | InstanceGeneratedStruct |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/BuiltInChannelEditors.h |
| Include Path | #include "Channels/BuiltInChannelEditors.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp |
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneTimeWarpChannel * Channel,
FSequencerKeyStructGenerator * Generator
)
InstanceGeneratedStruct(FMovieSceneTextChannel , FSequencerKeyStructGenerator )
| Name | InstanceGeneratedStruct |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/BuiltInChannelEditors.h |
| Include Path | #include "Channels/BuiltInChannelEditors.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp |
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneTextChannel * Channel,
FSequencerKeyStructGenerator * Generator
)
InstanceGeneratedStruct(FMovieSceneObjectPathChannel , FSequencerKeyStructGenerator )
| Name | InstanceGeneratedStruct |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/Channels/BuiltInChannelEditors.h |
| Include Path | #include "Channels/BuiltInChannelEditors.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/Channels/BuiltInChannelEditors.cpp |
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
FMovieSceneObjectPathChannel * Channel,
FSequencerKeyStructGenerator * Generator
)