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API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneDirectorBlueprintUtil-
References
| Module | MovieSceneTools |
| Header | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h |
| Include | #include "MovieSceneDirectorBlueprintUtils.h" |
| Source | /Engine/Source/Editor/MovieSceneTools/Private/MovieSceneDirectorBlueprintUtils.cpp |
static UK2Node_CustomEvent &42; CreateEventEndpoint
&40;
UBlueprint &42; Blueprint,
const FMovieSceneDirectorBlueprintEndpointDefinition & EndpointDefinition
&41;
Remarks
Create a new event endpoint for the specified sequence.
By default, event endpoints are presented as a UK2Node_CustomEvent in an event graph called "Sequencer Events" with a pin for the bound object. A valid pointer to the blueprint node for the endpoint
Parameters
| Name | Description |
|---|---|
| Blueprint | (Required, non-null) The blueprint within which to create the new custom event |
| EndpointDefinition | The end point definition |