Navigation
API > API/Editor > API/Editor/MovieSceneTools > API/Editor/MovieSceneTools/FMovieSceneChannelValueSetter
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMovieSceneChannelValueSetter Create
(
UE::MovieScene::FUnpackedChannelValue&& InValue, |
Templated construction function that can add a key (and potentially also set a default) for the specified channel and value | KeyframeTrackEditor.h | |
static FMovieSceneChannelValueSetter Create
(
int32 ChannelIndex, |
Templated construction function that can add a key (and potentially also set a default) for the specified channel and value | KeyframeTrackEditor.h |
Create(UE::MovieScene::FUnpackedChannelValue &&, bool)
Description
Templated construction function that can add a key (and potentially also set a default) for the specified channel and value
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h |
| Include Path | #include "KeyframeTrackEditor.h" |
static FMovieSceneChannelValueSetter Create
(
UE::MovieScene::FUnpackedChannelValue && InValue,
bool bAddKey
)
Create(int32, ValueType &&, bool)
Description
Templated construction function that can add a key (and potentially also set a default) for the specified channel and value
| Name | Create |
| Type | function |
| Header File | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h |
| Include Path | #include "KeyframeTrackEditor.h" |
template<typename ChannelType, typename ValueType>
static FMovieSceneChannelValueSetter Create
(
int32 ChannelIndex,
ValueType && InNewValue,
bool bAddKey
)