Navigation
API > API/Runtime > API/Runtime/MovieScene
| Name | FUnpackedChannelValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneUnpackedChannelValues.h |
| Include Path | #include "Channels/MovieSceneUnpackedChannelValues.h" |
Syntax
struct FUnpackedChannelValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUnpackedChannelValue
(
TIndexedChannelValue< ChannelType >&& InChannelValue, |
Channels/MovieSceneUnpackedChannelValues.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChannelValue | TInlineValue< IChannelValue, 24 > | Channels/MovieSceneUnpackedChannelValues.h | ||
| PropertyPath | FName | Channels/MovieSceneUnpackedChannelValues.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FName GetPropertyPath() |
Channels/MovieSceneUnpackedChannelValues.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const IChannelValue * operator->() |
Channels/MovieSceneUnpackedChannelValues.h |