Navigation
API > API/Editor > API/Editor/MeshPaint > API/Editor/MeshPaint/IMeshPaintGeometryAdapter
- IMeshPaintGeometryAdapter::Initialize()
- FBaseMeshPaintGeometryAdapter::Initialize()
- FMeshPaintGeometryAdapterForStaticMeshes::Initialize()
- FMeshPaintGeometryAdapterForSkeletalMeshes::Initialize()
- FMeshPaintGeometryAdapterForStaticMeshes::Initialize()
- FMeshPaintGeometryAdapterForSkeletalMeshes::Initialize()
References
| Module | MeshPaint |
| Header | /Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
| Include | #include "IMeshPaintGeometryAdapter.h" |
bool Initialize&40;&41;
Remarks
Returns whether or not initialization of necessary data was successful