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API > API/Editor > API/Editor/MeshPaint
Mesh paint parameters
| Name | FMeshPaintParameters |
| Type | class |
| Header File | /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
| Include Path | #include "MeshPaintTypes.h" |
Syntax
class FMeshPaintParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BrushColor | FLinearColor | MeshPaintTypes.h | ||
| BrushDepth | float | MeshPaintTypes.h | ||
| BrushDepthFalloffRange | float | MeshPaintTypes.h | ||
| BrushNormal | FVector | MeshPaintTypes.h | ||
| BrushPosition | FVector | MeshPaintTypes.h | ||
| BrushRadialFalloffRange | float | MeshPaintTypes.h | ||
| BrushStrength | float | MeshPaintTypes.h | ||
| BrushToWorldMatrix | FMatrix | MeshPaintTypes.h | ||
| bWriteAlpha | bool | MeshPaintTypes.h | ||
| bWriteBlue | bool | MeshPaintTypes.h | ||
| bWriteGreen | bool | MeshPaintTypes.h | ||
| bWriteRed | bool | MeshPaintTypes.h | ||
| InnerBrushDepth | float | MeshPaintTypes.h | ||
| InnerBrushRadius | float | MeshPaintTypes.h | ||
| InverseBrushToWorldMatrix | FMatrix | MeshPaintTypes.h | ||
| PaintAction | EMeshPaintAction | MeshPaintTypes.h | ||
| PaintMode | EMeshPaintMode | MeshPaintTypes.h | ||
| PaintWeightIndex | int32 | MeshPaintTypes.h | ||
| SquaredBrushRadius | float | MeshPaintTypes.h | ||
| TotalWeightCount | int32 | MeshPaintTypes.h | ||
| UVChannel | int32 | MeshPaintTypes.h |