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API > API/Editor > API/Editor/MeshPaint
Vertex paint target
| Name | EMeshVertexPaintTarget |
| Type | enum |
| Header File | /Engine/Source/Editor/MeshPaint/Public/MeshPaintTypes.h |
| Include Path | #include "MeshPaintTypes.h" |
Syntax
enum EMeshVertexPaintTarget
{
ComponentInstance,
Mesh,
}
Values
| Name | Remarks |
|---|---|
| ComponentInstance | Paint the static mesh component instance in the level |
| Mesh | Paint the actual static mesh asset |