Navigation
API > API/Editor > API/Editor/MaterialEditor > API/Editor/MaterialEditor/UMaterialEditingLibrary
Description
Update an array of Material Functions after edits have been made. Will recompile any Materials that use the supplied Material Function. Faster than individual calls to UpdateMaterialFunction(). Calls OnItemComplete after each material function is processed.
| Name | UpdateMaterialFunctions |
| Type | function |
| Header File | /Engine/Source/Editor/MaterialEditor/Public/MaterialEditingLibrary.h |
| Include Path | #include "MaterialEditingLibrary.h" |
| Source | /Engine/Source/Editor/MaterialEditor/Private/MaterialEditingLibrary.cpp |
static void UpdateMaterialFunctions
(
TArray< UMaterialFunctionInterface * > & MaterialFunctions,
FOnItemComplete const & OnItemComplete
)