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Structure of built-in filter categories. Defined as functions to enable external use without linkage
| Name | FLevelEditorOutlinerBuiltInCategories |
| Type | struct |
| Header File | /Engine/Source/Editor/LevelEditor/Public/LevelEditorOutlinerSettings.h |
| Include Path | #include "LevelEditorOutlinerSettings.h" |
Syntax
struct FLevelEditorOutlinerBuiltInCategories
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName Animation() |
LevelEditorOutlinerSettings.h | ||
static FName Audio() |
LevelEditorOutlinerSettings.h | ||
static FName Basic() |
LevelEditorOutlinerSettings.h | ||
static FName Common() |
LevelEditorOutlinerSettings.h | ||
static FName Environment() |
LevelEditorOutlinerSettings.h | ||
static FName Geometry() |
LevelEditorOutlinerSettings.h | ||
static FName Lights() |
LevelEditorOutlinerSettings.h | ||
static FName SourceControl() |
LevelEditorOutlinerSettings.h | ||
static FName VirtualProduction() |
LevelEditorOutlinerSettings.h | ||
static FName Visual() |
LevelEditorOutlinerSettings.h | ||
static FName Volumes() |
LevelEditorOutlinerSettings.h |