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Unreal Engine C++ API Reference > Editor
Filters
Classes
Type | Name | Description | |
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FDlgDeltaTransform | FDlgDeltaTransform | |
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FLevelEditorActionCallbacks | Implementation of various level editor action callback functions | |
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FLevelEditorCommands | Unreal level editor actions | |
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FLevelEditorContextMenu | Context menu construction class | |
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FLevelEditorModesCommands | Unreal level editor actions | |
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FLevelEditorModule | Level editor module | |
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FLevelEditorOutlinerBuiltInCategories | Structure of built-in filter categories. | |
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FLevelEditorOutlinerSettings | Helper class to manage initalization options specific to the Level Editor Outliners Use AddCustomFilter/AddCustomClass Filter to register new filters in the Outliner. | |
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FLevelViewportCommands | Class containing commands for level viewport actions | |
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FLevelViewportLayout | Base class for level viewport layout configurations Handles maximizing and restoring well as visibility of specific viewports. | |
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FLevelViewportTabContent | Represents the content in a viewport tab in the level editor. | |
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FLightmapResRatioAdjustSettings | LightmapResRatioAdjust settings | |
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FOnLevelEditorEditorCameraMoved | Delegate type for editor camera movement | |
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FOnLevelEditorMapChanged | Delegate type for map change events ( Params: uint32 MapChangeFlags (MapChangeEventFlags) ) | |
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FOnLevelEditorMapOpened | Delegate type for triggering when a map is opened | |
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FOnLevelEditorPostSaveWorld | Delegate type for post save world events ( uint32 SaveFlags, UWorld* World, bool bSuccess ) | |
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FOnLevelEditorPreSaveWorld | Delegate type for pre save world events ( uint32 SaveFlags, UWorld* World ) | |
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FViewportTypeDefinition | Definition of a custom viewport | |
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ILevelEditor | Public interface to SLevelEditor | |
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ILevelViewportLayoutEntity | Interface that defines an entity within a viewport layout | |
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LevelEditorTabIds | ||
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ULevelEditorContextMenuContext | ||
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ULevelEditorMenuContext | ||
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ULevelEditorSubsystem | ULevelEditorSubsystem Subsystem for exposing Level Editor related functionality to scripts | |
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ULevelViewportToolBarContext | ||
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UQuickActionMenuContext |
Typedefs
Name | Description |
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FAreObjectsEditable | |
FilterBarType | The type of item that the Outliner's Filter Bar operates on |
Enums
Type | Name | Description | |
---|---|---|---|
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ELevelEditorMenuContext | Enum to describe what a level editor context menu should be built for |
Functions
Type | Name | Description | |
---|---|---|---|
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FName | LevelViewportConfigurationNames::FourPanes2x2
(
"FourPanes2x2" |
|
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FName | LevelViewportConfigurationNames::FourPanesBottom
(
"FourPanesBottom" |
|
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FName | LevelViewportConfigurationNames::FourPanesLeft
(
"FourPanesLeft" |
|
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FName | LevelViewportConfigurationNames::FourPanesRight
(
"FourPanesRight" |
|
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FName | LevelViewportConfigurationNames::FourPanesTop
(
"FourPanesTop" |
|
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FName | LevelViewportConfigurationNames::OnePane
(
"OnePane" |
|
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FName | LevelViewportConfigurationNames::ThreePanesBottom
(
"ThreePanesBottom" |
|
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FName | LevelViewportConfigurationNames::ThreePanesLeft
(
"ThreePanesLeft" |
|
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FName | LevelViewportConfigurationNames::ThreePanesRight
(
"ThreePanesRight" |
|
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FName | LevelViewportConfigurationNames::ThreePanesTop
(
"ThreePanesTop" |
|
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FName | LevelViewportConfigurationNames::TwoPanesHoriz
(
"TwoPanesHoriz" |
|
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FName | LevelViewportConfigurationNames::TwoPanesVert
(
"TwoPanesVert" |
Variables
Type | Name | Description | |
---|---|---|---|
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const FName | LevelEditorApp |