Navigation
API > API/Editor > API/Editor/LandscapeEditor > API/Editor/LandscapeEditor/ILandscapeFileFormat
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Export
(
const TCHAR* Filename, |
LandscapeFileFormatInterface.h | ||
virtual void Export
(
const TCHAR* Filename, |
Export a file (if supported) | LandscapeFileFormatInterface.h |
Export(const TCHAR *, TArrayView< const T >, FLandscapeFileResolution, FVector)
| Name | Export |
| Type | function |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h |
| Include Path | #include "LandscapeFileFormatInterface.h" |
virtual void Export
(
const TCHAR * Filename,
TArrayView< const T > Data,
FLandscapeFileResolution DataResolution,
FVector Scale
)
Export(const TCHAR *, FName, TArrayView< const T >, FLandscapeFileResolution, FVector)
Description
Export a file (if supported)
| Name | Export |
| Type | function |
| Header File | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeFileFormatInterface.h |
| Include Path | #include "LandscapeFileFormatInterface.h" |
virtual void Export
(
const TCHAR * Filename,
FName LayerName,
TArrayView< const T > Data,
FLandscapeFileResolution DataResolution,
FVector Scale
) const
Parameters
| Name | Remarks |
|---|---|
| Filename | path to the file to export to |
| LayerName | name of layer being exported (in case of Heightmap this will be NAME_None) |
| Data | raw data to export |
| DataResolution | resolution of Data |
| Scale | scale of the landscape data, in centimeters |