Navigation
API > API/Editor > API/Editor/LandscapeEditor
References
| Module | LandscapeEditor |
| Header | /Engine/Source/Editor/LandscapeEditor/Public/LandscapeEditorObject.h |
| Include | #include "LandscapeEditorObject.h" |
Syntax
struct FLandscapePatternBrushWorldSpaceSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCenterTextureOnOrigin | If true, the texture used for the pattern is centered on the PatternOrigin. | |
| FVector2D | Origin | ||
| float | RepeatSize | ||
| float | Rotation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapePatternBrushWorldSpaceSettings
(
const FVector2D& InOrigin, |