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API > API/Editor > API/Editor/KismetWidgets
| Name | SLevelOfDetailBranchNode |
| Type | class |
| Header File | /Engine/Source/Editor/KismetWidgets/Public/SLevelOfDetailBranchNode.h |
| Include Path | #include "SLevelOfDetailBranchNode.h" |
Syntax
class SLevelOfDetailBranchNode : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SLevelOfDetailBranchNode
- FSlateControlledConstruction → SWidget → SCompoundWidget → SLevelOfDetailBranchNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
SLevelOfDetailBranchNode() |
SLevelOfDetailBranchNode.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
SLevelOfDetailBranchNode.h | ||
void RefreshLODSlotContent() |
Determine whether we need to show the low-detail slot or high-detail slot. | SLevelOfDetailBranchNode.h | |
virtual void Tick
(
const FGeometry& AllottedGeometry, |
SLevelOfDetailBranchNode.h |