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API > API/Editor > API/Editor/KismetWidgets > API/Editor/KismetWidgets/FCreateBlueprintFromActorDialog
| Type | Name | Description | |
|---|---|---|---|
| void | OpenDialog
(
bool bInHarvest, |
Use version of OpenDialog that takes the CreateMode enum | |
| void | OpenDialog
(
ECreateBlueprintFromActorMode CreateMode, |
Static function to access constructing this window. |