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API > API/Editor > API/Editor/Kismet
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintCompilerExtension
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintCompilerExtension.h |
| Include | #include "BlueprintCompilerExtension.h" |
Syntax
class UBlueprintCompilerExtension : public UObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
UBlueprintCompilerExtension
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BlueprintCompiled
(
const FKismetCompilerContext& CompilationContext, |
||
| void | ProcessBlueprintCompiled
(
const FKismetCompilerContext& CompilationContext, |
Override this if you're interested in running logic after class layout has been generated, but before bytecode and member variables have been |