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Unreal Engine C++ API Reference > Editor > Kismet > FStreamSearch
- FRunnable::Init()
- FStreamSearch::Init()
References
Module | Kismet |
Header | /Engine/Source/Editor/Kismet/Public/FindInBlueprintManager.h |
Include | #include "FindInBlueprintManager.h" |
Source | /Engine/Source/Editor/Kismet/Private/FindInBlueprintManager.cpp |
virtual bool Init&40;&41;
Remarks
Begin FRunnable Interface