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API > API/Editor > API/Editor/Kismet > API/Editor/Kismet/FFavoritedBlueprintPaletteItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
FFavoritedBlueprintPaletteItem const& Rhs |
Checks to see if this favorite matches the specified one. | BlueprintPaletteFavorites.h | |
bool operator==
(
TSharedPtr< FEdGraphSchemaAction > PaletteAction |
Checks to see if this favorite represents the supplied ed-graph action (so we can match them together, and construct a favorites list). | BlueprintPaletteFavorites.h |
operator==(FFavoritedBlueprintPaletteItem const &)
Description
Checks to see if this favorite matches the specified one.
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
| Include Path | #include "BlueprintPaletteFavorites.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
bool operator==
(
FFavoritedBlueprintPaletteItem const & Rhs
) const
True if this favorite matches the other one, false if not.
Parameters
| Name | Remarks |
|---|---|
| Rhs | The other favorite you want to compare with. |
operator==(TSharedPtr< FEdGraphSchemaAction >)
Description
Checks to see if this favorite represents the supplied ed-graph action (so we can match them together, and construct a favorites list).
| Name | operator== |
| Type | function |
| Header File | /Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
| Include Path | #include "BlueprintPaletteFavorites.h" |
| Source | /Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp |
bool operator==
(
TSharedPtr< FEdGraphSchemaAction > PaletteAction
) const
True if this favorite represents the specified action, false if not.
Parameters
| Name | Remarks |
|---|---|
| PaletteAction | The action you want to compare with. |