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API > API/Editor > API/Editor/Kismet
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
| Include | #include "BlueprintAssetHandler.h" |
Syntax
class FBlueprintAssetHandler
Remarks
Singleton class that marshals different blueprint asset handlers for different asset class types
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| const IBlueprintAssetHandler * | FindHandler
(
const UClass* InClass |
Find a handler that applies to the specified class | |
| FBlueprintAssetHandler & | Get () |
Retrieve the singleton instance of this class | |
| TArrayView< const FTopLevelAssetPath > | Get all the currently registered class names | ||
| void | RegisterHandler
(
FTopLevelAssetPath ClassPathName |
Register an asset for the specified class name | |
| void | RegisterHandler
(
FTopLevelAssetPath ClassPathName, |
Register an asset for the specified class name |