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API > API/Editor > API/Editor/Kismet
References
| Module | Kismet |
| Header | /Engine/Source/Editor/Kismet/Public/BlueprintAssetHandler.h |
| Include | #include "BlueprintAssetHandler.h" |
Syntax
class IBlueprintAssetHandler
Remarks
Interface used to define how to interact with a blueprint within an asset
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AssetContainsBlueprint
(
const FAssetData& InAssetData |
Check whether the specified asset registry data contains a blueprint | |
| UBlueprint * | RetrieveBlueprint
(
UObject* InAsset |
Retrieve the blueprint from the specified asset object |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | SupportsNativization
(
const UObject* InAsset, |
Blueprint Nativization has been removed as a supported feature. This API will eventually be removed. |